Dev Update: Precipice (8/6/2026)
Notes on the Update to Open Alpha v1.1, Swarmworld Arcturus Story 3, and more!
Dev Update: Precipice (7/30/2026)
Precipice Preview Packs, Swarmworld Arcturus Chapter 2, and a Game Jam (/Jelly)!
Studio Update: Wild Plum Game(s) Jam 2026!
In which I draw a lot of stick figures.
Dev Update: Precipice (7/23/2026)
Between the launch of Swarmworld Arcturus and its first story, the Arbelos Part 1 finale, and a key update on robot legs, it has been a big week for Precipice: Mech Miniatures Combat. For more information, read on!
Mechanics Update: Leg Day
Read about what Alpha v1.0 has taught me about Robot Legs, and what to expect in v1.1!
Dev Update: Precipice (7/16/2026)
This week has some very exciting announcements for Precipice. Today, we move toward the conclusion of the first five Arbelos stories and introduce Brandon Perdue and his world Swarmworld Arcturus in preparation for the first of his stories next week!
World Interview: Introducing Brandon Perdue’s Swarmworld Arcturus
Today, I have the privilege of introducing one of those people: Brandon Perdue, author of Swarmworld Arcturus!
Dev Update: Precipice (7/9/2026)
Read Arbelos Story 3, learn about artist Tim Taylor’s process designing robots, and more!
Arbelos Art: A Chat with Tim Taylor
I talk to artist Tim Taylor about his work designing the Cold War-inspired mecha of Arbelos!
Dev Update: Precipice (7/2/2026)
Sculpey, Discord, and more!
The Art of Arbelos: Early Explorations
The design of the M-Trak Part 1: Sculpey and TinkerCAD
Dev Update: Precipice (June ‘26)
Precipice: Mech Miniatures Combat is moving forward, with assets coming together from the talented writers, artists, sculptors, and graphic designers involved in the project.