Dev Update: Precipice (10/23/2026)
Precipice development continues! This week, we’re excited to present a new fiction primer on communications systems, a mechanics update on the Input-Action system’s past and future, and an overview of some of the changes to look forward to in the forthcoming Open Alpha v1.2!
Fiction Primer: Lines of Communication
Sometimes, you just need to say something to your rival in the middle of a mecha battle. So this week’s fiction primer focuses on mech communications. From radios to comms lasers to speaking trumpets, read about a few of the ways people in the worlds of Precipice make themselves heard.
Read on for all this and more hints about the next world, soon to be revealed!
Mechanics Update: Gathering Inputs
The Input-Action system is the baseline of the action economy of Precipice, and this mechanics update covers the design considerations behind it, the advantages it provides, and the feedback it has received so far. Plus, we discuss what people want for pilot customization in later versions of the game!
Alpha Version 1.2 Preview: Major Updates
As work iteration on the updated Mission and Enigma rules continues, Alpha Version 1.2 draws near! Here are some of the highlights to expect in Alpha Version 1.2, based on the feedback that players have provided so far:
Completely updated asymmetrical Secret Mission rules (with playing card-based assignment)
New Enigma table (also with playing card-based assignment)
Rebalanced Weapon Keywords
Clarified Object rules (covering terrain features and more)
Streamlined rules for Collisions (long overdue)
If you want to join the conversation and weigh in on future updates to Precipice, consider signing up for updates to receive access to the Discord!